AI Insights · Timothy · July 2022
Top 5 First Person Games on Android in Oceania - Q2 2022
Discover the performance trends of the top 5 first-person games on Android in Oceania for Q2 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 first-person games on Android in Oceania showed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular apps.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw weekly revenue peaking at approximately $67K in late April, with other weeks fluctuating between $42K and $63K. Downloads ranged from 2.4K to 3.5K throughout the quarter, with a noticeable dip in late April and early May. The game maintained a steady number of active users, starting at around 50.7K in late March and ending at approximately 42.9K in late June.
Minecraft by Mojang experienced a consistent weekly revenue trend, averaging around $14K to $19K. Downloads saw a high of nearly 2K in mid-April but dropped significantly to around 600 by the end of June. Active users fluctuated but remained robust, averaging between 130K and 150K throughout the quarter.
Chapters: Interactive Stories from Crazy Maple Studio Dev showed stable revenue, peaking at around $13.9K in mid-April and maintaining a range between $10.5K and $12.4K for most of the quarter. Downloads were relatively low, staying under 1K throughout this period. Active users also saw a decline, starting at 2.3K in late March and ending at around 1.2K in late June.
Fishing Clash: Sport Simulator by Ten Square Games had a steady revenue trend, peaking at around $12.8K in mid-April. Downloads initially spiked to over 2K in mid-April but then settled to around 600-900 towards the end of the quarter. Active users saw a peak of approximately 43K in mid-April but decreased to around 33K by late June.
Choices: Stories You Play from Pixelberry showed a consistent revenue pattern, averaging between $8.5K and $10.7K. Weekly downloads ranged from 388 to 615, with a slight increase towards the end of the quarter. Active users started at around 3.2K in late March and gradually decreased to approximately 2.6K by late June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.